"AFTER HOURS TIL DAWN"
CGI ENVIRONMENTS FOR A GLOBAL STADIUM TOUR.

After Hours Til Dawn is the final chapter of The Weeknd's trilogy, staged as a stadium show of monumental scale. We developed six CGI environments drawn from the rock-hewn churches of Lalibela — sacred architecture from the artist's own heritage, rebuilt in light. The work explores the dialogue between stone and screen, ancestry and spectacle, one man and the world around him.

The show debuted as a one-night-only event in São Paulo, played live to 70,000 people and streamed exclusively on YouTube to an audience of 20 million.

What was built for a single night became part of the biggest R&B tour in history — the environments have opened and closed every show since.

Each world extends the physical stage into architecture too vast to build, wide enough to hold a story and one man inside it.

Under the creative direction of Anyma, we developed six environments in one architectural language: the rock-hewn churches of Lalibela, part of the artist’s own Ethiopian heritage, translated to stadium scale. A temple carved from rock, its portal burning white. A cathedral window seen from the altar. A room in Ethiopia, looking out. A halo around the sun. Wings assembled from hundreds of interlocking hands.

The camera never moves. Each environment is a fixed frame the show performs inside, extending the physical stage past the point where building stops. What moves is the world itself — light across stone, structures assembling and coming apart. Surfaces favour erosion over detail: tool marks, weathering, the irregularity of hand-cut stone, built to read from the last row of a stadium and hold up in a broadcast close-up.

Client: The Weeknd
Year: 2024